2 Copyright (C) 2003, 2010 - Wolfire Games
3 Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
5 This file is part of Lugaru.
7 Lugaru is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 Lugaru is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
27 enum MenuItemType {NONE, LABEL, BUTTON, IMAGE, IMAGEBUTTON, MAPMARKER, MAPLINE, MAPLABEL} type;
38 MenuItem(MenuItemType _type, int _id, const string& _text, Texture _texture,
39 int _x, int _y, int _w, int _h, float _r, float _g, float _b,
40 float _linestartsize = 1, float _lineendsize = 1);
46 static void clearMenu();
47 static void addLabel(int id, const string& text, int x, int y, float r = 1, float g = 0, float b = 0);
48 static void addButton(int id, const string& text, int x, int y, float r = 1, float g = 0, float b = 0);
49 static void addImage(int id, Texture texture, int x, int y, int w, int h, float r = 1, float g = 1, float b = 1);
50 static void addButtonImage(int id, Texture texture, int x, int y, int w, int h, float r = 1, float g = 1, float b = 1);
51 static void addMapLine(int x, int y, int w, int h, float startsize, float endsize, float r, float g, float b);
52 static void addMapMarker(int id, Texture texture, int x, int y, int w, int h, float r, float g, float b);
53 static void addMapLabel(int id, const string& text, int x, int y, float r = 1, float g = 0, float b = 0);
54 static void setText(int id, const string& text);
55 static void setText(int id, const string& text, int x, int y, int w, int h);
56 static int getSelected(int mousex, int mousey);
57 static void drawItems();
61 static void updateSettingsMenu();
62 static void updateStereoConfigMenu();
63 static void updateControlsMenu();
64 static void setKeySelected();
67 static void handleFadeEffect();
69 static std::vector<MenuItem> items;