2 Copyright (C) 2003, 2010 - Wolfire Games
3 Copyright (C) 2010 - MCMic
5 This file is part of Lugaru.
7 Lugaru is free software; you can redistribute it and/or
8 modify it under the terms of the GNU General Public License
9 as published by the Free Software Foundation; either version 2
10 of the License, or (at your option) any later version.
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
16 See the GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software
20 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23 /**> HEADER FILES <**/
26 extern bool keyboardfrozen;
28 bool Input::isKeyDown(int k) {
29 if(keyboardfrozen)return 0; // vraiment utile? à vérifier
30 Uint8 *keystate = SDL_GetKeyState(NULL);
34 return SDL_GetMouseState(NULL,NULL)&SDL_BUTTON(k-SDLK_LAST);
37 const char* Input::keyToChar(unsigned short i) {
39 return SDL_GetKeyName(SDLKey(i));
40 else if(i==SDLK_LAST+SDL_BUTTON_LEFT)
42 else if(i==SDLK_LAST+SDL_BUTTON_RIGHT)
44 else if(i==SDLK_LAST+SDL_BUTTON_MIDDLE)
50 unsigned short Input::CharToKey(const char* which)
52 for(unsigned short i=0;i<SDLK_LAST;i++) {
53 if(!strcasecmp(which,SDL_GetKeyName(SDLKey(i))))
56 if(!strcasecmp(which,"mouse1")){
59 if(!strcasecmp(which,"mouse2")){
65 Boolean Input::Button()
67 return SDL_GetMouseState(NULL,NULL)&SDL_BUTTON(SDL_BUTTON_LEFT);