2 Copyright (C) 2003, 2010 - Wolfire Games
3 Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
5 This file is part of Lugaru.
7 Lugaru is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 Lugaru is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
24 #include "Graphic/gamegl.hpp"
25 #include "Graphic/Texture.hpp"
26 #include "Math/XYZ.hpp"
27 #include "Utils/ImageIO.hpp"
37 void LoadFontTexture(const std::string& fileName);
39 void glPrint(float x, float y, const std::string& string, int set, float size, float width, float height, int start = 0, int end = -1);
40 void glPrintOutline(float x, float y, const std::string& string, int set, float size, float width, float height, int start = 0, int end = -1);
41 void glPrintOutlined(float x, float y, const std::string& string, int set, float size, float width, float height, int start = 0, int end = -1);
42 void glPrintOutlined(float r, float g, float b, float a, float x, float y, const std::string& string, int set, float size, float width, float height, int start = 0, int end = -1);
48 void _glPrint(float x, float y, const std::string& string, int set, float size, float width, float height, int start, int end, int offset);