2 Copyright (C) 2003, 2010 - Wolfire Games
3 Copyright (C) 2010 - Côme <MCMic> BERNIGAUD
5 This file is part of Lugaru.
7 Lugaru is free software; you can redistribute it and/or
8 modify it under the terms of the GNU General Public License
9 as published by the Free Software Foundation; either version 2
10 of the License, or (at your option) any later version.
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
16 See the GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software
20 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23 /**> HEADER FILES <**/
26 extern bool keyboardfrozen;
28 bool keyDown[SDLK_LAST+6];
29 bool keyPressed[SDLK_LAST+6];
33 Uint8 *keyState = SDL_GetKeyState(NULL);
34 for(int i=0;i<SDLK_LAST;i++){
35 keyPressed[i] = !keyDown[i]&&keyState[i];
36 keyDown[i] = keyState[i];
38 Uint8 mb = SDL_GetMouseState(NULL,NULL);
40 keyPressed[SDLK_LAST+i] = !keyDown[SDLK_LAST+i]&&(mb&SDL_BUTTON(i));
41 keyDown[SDLK_LAST+i] = (mb&SDL_BUTTON(i));
45 bool Input::isKeyDown(int k) {
46 if(keyboardfrozen||k>=SDLK_LAST+6) // really useful? check that.
51 bool Input::isKeyPressed(int k) {
52 if(keyboardfrozen||k>=SDLK_LAST+6)
57 const char* Input::keyToChar(unsigned short i) {
59 return SDL_GetKeyName(SDLKey(i));
60 else if(i==SDLK_LAST+SDL_BUTTON_LEFT)
62 else if(i==SDLK_LAST+SDL_BUTTON_RIGHT)
64 else if(i==SDLK_LAST+SDL_BUTTON_MIDDLE)
70 unsigned short Input::CharToKey(const char* which) {
71 for(unsigned short i=0;i<SDLK_LAST;i++) {
72 if(!strcasecmp(which,SDL_GetKeyName(SDLKey(i))))
75 if(!strcasecmp(which,"mouse1")){
78 if(!strcasecmp(which,"mouse2")){
84 Boolean Input::MouseClicked(){
85 return isKeyPressed(SDLK_LAST+SDL_BUTTON_LEFT);