2 Copyright (C) 2003, 2010 - Wolfire Games
3 Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
5 This file is part of Lugaru.
7 Lugaru is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 Lugaru is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
27 #define DATA_DIR "Data"
30 struct FileNotFoundException: public std::exception
32 std::string errorText;
34 FileNotFoundException (const std::string& filename)
35 : errorText(filename + " could not be found")
38 const char * what () const throw () {
39 return errorText.c_str();
45 static const std::string dataDir;
48 /** Returns path to the screenshot directory. Creates it if needed. */
49 static std::string getScreenshotDir();
51 /** Returns full path for user data */
52 static std::string getUserDataPath();
54 /** Returns full path for config file */
55 static std::string getConfigFilePath();
57 static FILE* openMandatoryFile(const std::string& filename, const char* mode);
59 /* Returns full path for a game resource */
60 static inline std::string getResourcePath(const std::string& filepath)
61 { return dataDir + '/' + filepath; }
63 /** Returns full path for user progress save */
64 static inline std::string getUserSavePath()
65 { return getUserDataPath() + "/users"; }
68 static const char* getHomeDirectory();
69 static std::string getGenericDirectory(const char* ENVVAR, const std::string& fallback);
70 static bool makeDirectory(const std::string& path);
73 #endif /* _FOLDERS_H_ */