2 % -*- mode: latex; TeX-master: "Vorbis_I_spec"; -*-
3 %!TEX root = Vorbis_I_spec.tex
5 \section{Codec Setup and Packet Decode} \label{vorbis:spec:codec}
9 This document serves as the top-level reference document for the
10 bit-by-bit decode specification of Vorbis I. This document assumes a
11 high-level understanding of the Vorbis decode process, which is
12 provided in \xref{vorbis:spec:intro}. \xref{vorbis:spec:bitpacking} covers reading and writing bit fields from
13 and to bitstream packets.
17 \subsection{Header decode and decode setup}
19 A Vorbis bitstream begins with three header packets. The header
20 packets are, in order, the identification header, the comments header,
21 and the setup header. All are required for decode compliance. An
22 end-of-packet condition during decoding the first or third header
23 packet renders the stream undecodable. End-of-packet decoding the
24 comment header is a non-fatal error condition.
26 \subsubsection{Common header decode}
28 Each header packet begins with the same header fields.
31 \begin{Verbatim}[commandchars=\\\{\}]
32 1) [packet_type] : 8 bit value
33 2) 0x76, 0x6f, 0x72, 0x62, 0x69, 0x73: the characters 'v','o','r','b','i','s' as six octets
36 Decode continues according to packet type; the identification header
37 is type 1, the comment header type 3 and the setup header type 5
38 (these types are all odd as a packet with a leading single bit of '0'
39 is an audio packet). The packets must occur in the order of
40 identification, comment, setup.
44 \subsubsection{Identification header}
46 The identification header is a short header of only a few fields used
47 to declare the stream definitively as Vorbis, and provide a few externally
48 relevant pieces of information about the audio stream. The
49 identification header is coded as follows:
51 \begin{Verbatim}[commandchars=\\\{\}]
52 1) [vorbis_version] = read 32 bits as unsigned integer
53 2) [audio_channels] = read 8 bit integer as unsigned
54 3) [audio_sample_rate] = read 32 bits as unsigned integer
55 4) [bitrate_maximum] = read 32 bits as signed integer
56 5) [bitrate_nominal] = read 32 bits as signed integer
57 6) [bitrate_minimum] = read 32 bits as signed integer
58 7) [blocksize_0] = 2 exponent (read 4 bits as unsigned integer)
59 8) [blocksize_1] = 2 exponent (read 4 bits as unsigned integer)
60 9) [framing_flag] = read one bit
63 \varname{[vorbis_version]} is to read '0' in order to be compatible
64 with this document. Both \varname{[audio_channels]} and
65 \varname{[audio_sample_rate]} must read greater than zero. Allowed final
66 blocksize values are 64, 128, 256, 512, 1024, 2048, 4096 and 8192 in
67 Vorbis I. \varname{[blocksize_0]} must be less than or equal to
68 \varname{[blocksize_1]}. The framing bit must be nonzero. Failure to
69 meet any of these conditions renders a stream undecodable.
71 The bitrate fields above are used only as hints. The nominal bitrate
72 field especially may be considerably off in purely VBR streams. The
73 fields are meaningful only when greater than zero.
76 \item All three fields set to the same value implies a fixed rate, or tightly bounded, nearly fixed-rate bitstream
77 \item Only nominal set implies a VBR or ABR stream that averages the nominal bitrate
78 \item Maximum and or minimum set implies a VBR bitstream that obeys the bitrate limits
79 \item None set indicates the encoder does not care to speculate.
85 \subsubsection{Comment header}
86 Comment header decode and data specification is covered in
87 \xref{vorbis:spec:comment}.
90 \subsubsection{Setup header}
92 Vorbis codec setup is configurable to an extreme degree:
95 \includegraphics[width=\textwidth]{components}
96 \captionof{figure}{decoder pipeline configuration}
100 The setup header contains the bulk of the codec setup information
101 needed for decode. The setup header contains, in order, the lists of
102 codebook configurations, time-domain transform configurations
103 (placeholders in Vorbis I), floor configurations, residue
104 configurations, channel mapping configurations and mode
105 configurations. It finishes with a framing bit of '1'. Header decode
106 proceeds in the following order:
108 \paragraph{Codebooks}
111 \item \varname{[vorbis_codebook_count]} = read eight bits as unsigned integer and add one
112 \item Decode \varname{[vorbis_codebook_count]} codebooks in order as defined
113 in \xref{vorbis:spec:codebook}. Save each configuration, in
114 order, in an array of
115 codebook configurations \varname{[vorbis_codebook_configurations]}.
120 \paragraph{Time domain transforms}
122 These hooks are placeholders in Vorbis I. Nevertheless, the
123 configuration placeholder values must be read to maintain bitstream
127 \item \varname{[vorbis_time_count]} = read 6 bits as unsigned integer and add one
128 \item read \varname{[vorbis_time_count]} 16 bit values; each value should be zero. If any value is nonzero, this is an error condition and the stream is undecodable.
135 Vorbis uses two floor types; header decode is handed to the decode
136 abstraction of the appropriate type.
139 \item \varname{[vorbis_floor_count]} = read 6 bits as unsigned integer and add one
140 \item For each \varname{[i]} of \varname{[vorbis_floor_count]} floor numbers:
142 \item read the floor type: vector \varname{[vorbis_floor_types]} element \varname{[i]} =
143 read 16 bits as unsigned integer
144 \item If the floor type is zero, decode the floor
145 configuration as defined in \xref{vorbis:spec:floor0}; save
147 configuration in slot \varname{[i]} of the floor configuration array \varname{[vorbis_floor_configurations]}.
148 \item If the floor type is one,
149 decode the floor configuration as defined in \xref{vorbis:spec:floor1}; save this configuration in slot \varname{[i]} of the floor configuration array \varname{[vorbis_floor_configurations]}.
150 \item If the the floor type is greater than one, this stream is undecodable; ERROR CONDITION
159 Vorbis uses three residue types; header decode of each type is identical.
163 \item \varname{[vorbis_residue_count]} = read 6 bits as unsigned integer and add one
165 \item For each of \varname{[vorbis_residue_count]} residue numbers:
167 \item read the residue type; vector \varname{[vorbis_residue_types]} element \varname{[i]} = read 16 bits as unsigned integer
168 \item If the residue type is zero,
169 one or two, decode the residue configuration as defined in \xref{vorbis:spec:residue}; save this configuration in slot \varname{[i]} of the residue configuration array \varname{[vorbis_residue_configurations]}.
170 \item If the the residue type is greater than two, this stream is undecodable; ERROR CONDITION
179 Mappings are used to set up specific pipelines for encoding
180 multichannel audio with varying channel mapping applications. Vorbis I
181 uses a single mapping type (0), with implicit PCM channel mappings.
183 % FIXME/TODO: LaTeX cannot nest enumerate that deeply, so I have to use
184 % itemize at the innermost level. However, it would be much better to
185 % rewrite this pseudocode using listings or algoritmicx or some other
186 % package geared towards this.
188 \item \varname{[vorbis_mapping_count]} = read 6 bits as unsigned integer and add one
189 \item For each \varname{[i]} of \varname{[vorbis_mapping_count]} mapping numbers:
191 \item read the mapping type: 16 bits as unsigned integer. There's no reason to save the mapping type in Vorbis I.
192 \item If the mapping type is nonzero, the stream is undecodable
193 \item If the mapping type is zero:
195 \item read 1 bit as a boolean flag
197 \item if set, \varname{[vorbis_mapping_submaps]} = read 4 bits as unsigned integer and add one
198 \item if unset, \varname{[vorbis_mapping_submaps]} = 1
202 \item read 1 bit as a boolean flag
204 \item if set, square polar channel mapping is in use:
206 \item \varname{[vorbis_mapping_coupling_steps]} = read 8 bits as unsigned integer and add one
207 \item for \varname{[j]} each of \varname{[vorbis_mapping_coupling_steps]} steps:
209 \item vector \varname{[vorbis_mapping_magnitude]} element \varname{[j]}= read \link{vorbis:spec:ilog}{ilog}(\varname{[audio_channels]} - 1) bits as unsigned integer
210 \item vector \varname{[vorbis_mapping_angle]} element \varname{[j]}= read \link{vorbis:spec:ilog}{ilog}(\varname{[audio_channels]} - 1) bits as unsigned integer
211 \item the numbers read in the above two steps are channel numbers representing the channel to treat as magnitude and the channel to treat as angle, respectively. If for any coupling step the angle channel number equals the magnitude channel number, the magnitude channel number is greater than \varname{[audio_channels]}-1, or the angle channel is greater than \varname{[audio_channels]}-1, the stream is undecodable.
218 \item if unset, \varname{[vorbis_mapping_coupling_steps]} = 0
222 \item read 2 bits (reserved field); if the value is nonzero, the stream is undecodable
223 \item if \varname{[vorbis_mapping_submaps]} is greater than one, we read channel multiplex settings. For each \varname{[j]} of \varname{[audio_channels]} channels:
225 \item vector \varname{[vorbis_mapping_mux]} element \varname{[j]} = read 4 bits as unsigned integer
226 \item if the value is greater than the highest numbered submap (\varname{[vorbis_mapping_submaps]} - 1), this in an error condition rendering the stream undecodable
229 \item for each submap \varname{[j]} of \varname{[vorbis_mapping_submaps]} submaps, read the floor and residue numbers for use in decoding that submap:
231 \item read and discard 8 bits (the unused time configuration placeholder)
232 \item read 8 bits as unsigned integer for the floor number; save in vector \varname{[vorbis_mapping_submap_floor]} element \varname{[j]}
233 \item verify the floor number is not greater than the highest number floor configured for the bitstream. If it is, the bitstream is undecodable
234 \item read 8 bits as unsigned integer for the residue number; save in vector \varname{[vorbis_mapping_submap_residue]} element \varname{[j]}
235 \item verify the residue number is not greater than the highest number residue configured for the bitstream. If it is, the bitstream is undecodable
238 \item save this mapping configuration in slot \varname{[i]} of the mapping configuration array \varname{[vorbis_mapping_configurations]}.
250 \item \varname{[vorbis_mode_count]} = read 6 bits as unsigned integer and add one
251 \item For each of \varname{[vorbis_mode_count]} mode numbers:
253 \item \varname{[vorbis_mode_blockflag]} = read 1 bit
254 \item \varname{[vorbis_mode_windowtype]} = read 16 bits as unsigned integer
255 \item \varname{[vorbis_mode_transformtype]} = read 16 bits as unsigned integer
256 \item \varname{[vorbis_mode_mapping]} = read 8 bits as unsigned integer
257 \item verify ranges; zero is the only legal value in Vorbis I for
258 \varname{[vorbis_mode_windowtype]}
259 and \varname{[vorbis_mode_transformtype]}. \varname{[vorbis_mode_mapping]} must not be greater than the highest number mapping in use. Any illegal values render the stream undecodable.
260 \item save this mode configuration in slot \varname{[i]} of the mode configuration array
261 \varname{[vorbis_mode_configurations]}.
264 \item read 1 bit as a framing flag. If unset, a framing error occurred and the stream is not
268 After reading mode descriptions, setup header decode is complete.
277 \subsection{Audio packet decode and synthesis}
279 Following the three header packets, all packets in a Vorbis I stream
280 are audio. The first step of audio packet decode is to read and
281 verify the packet type. \emph{A non-audio packet when audio is expected
282 indicates stream corruption or a non-compliant stream. The decoder
283 must ignore the packet and not attempt decoding it to audio}.
286 \subsubsection{packet type, mode and window decode}
289 \item read 1 bit \varname{[packet_type]}; check that packet type is 0 (audio)
290 \item read \link{vorbis:spec:ilog}{ilog}([vorbis_mode_count]-1) bits
291 \varname{[mode_number]}
292 \item decode blocksize \varname{[n]} is equal to \varname{[blocksize_0]} if
293 \varname{[vorbis_mode_blockflag]} is 0, else \varname{[n]} is equal to \varname{[blocksize_1]}.
294 \item perform window selection and setup; this window is used later by the inverse MDCT:
296 \item if this is a long window (the \varname{[vorbis_mode_blockflag]} flag of this mode is
299 \item read 1 bit for \varname{[previous_window_flag]}
300 \item read 1 bit for \varname{[next_window_flag]}
301 \item if \varname{[previous_window_flag]} is not set, the left half
302 of the window will be a hybrid window for lapping with a
303 short block. See \xref{vorbis:spec:window} for an illustration of overlapping
305 windows. Else, the left half window will have normal long
307 \item if \varname{[next_window_flag]} is not set, the right half of
308 the window will be a hybrid window for lapping with a short
309 block. See \xref{vorbis:spec:window} for an
310 illustration of overlapping dissimilar
311 windows. Else, the left right window will have normal long
315 \item if this is a short window, the window is always the same
321 Vorbis windows all use the slope function $y=\sin(\frac{\pi}{2} * \sin^2((x+0.5)/n * \pi))$,
322 where $n$ is window size and $x$ ranges $0 \ldots n-1$, but dissimilar
323 lapping requirements can affect overall shape. Window generation
327 \item \varname{[window_center]} = \varname{[n]} / 2
328 \item if (\varname{[vorbis_mode_blockflag]} is set and \varname{[previous_window_flag]} is
331 \item \varname{[left_window_start]} = \varname{[n]}/4 -
332 \varname{[blocksize_0]}/4
333 \item \varname{[left_window_end]} = \varname{[n]}/4 + \varname{[blocksize_0]}/4
334 \item \varname{[left_n]} = \varname{[blocksize_0]}/2
338 \item \varname{[left_window_start]} = 0
339 \item \varname{[left_window_end]} = \varname{[window_center]}
340 \item \varname{[left_n]} = \varname{[n]}/2
343 \item if (\varname{[vorbis_mode_blockflag]} is set and \varname{[next_window_flag]} is not
346 \item \varname{[right_window_start]} = \varname{[n]*3}/4 -
347 \varname{[blocksize_0]}/4
348 \item \varname{[right_window_end]} = \varname{[n]*3}/4 +
349 \varname{[blocksize_0]}/4
350 \item \varname{[right_n]} = \varname{[blocksize_0]}/2
354 \item \varname{[right_window_start]} = \varname{[window_center]}
355 \item \varname{[right_window_end]} = \varname{[n]}
356 \item \varname{[right_n]} = \varname{[n]}/2
359 \item window from range 0 ... \varname{[left_window_start]}-1 inclusive is zero
360 \item for \varname{[i]} in range \varname{[left_window_start]} ...
361 \varname{[left_window_end]}-1, window(\varname{[i]}) = $\sin(\frac{\pi}{2} * \sin^2($ (\varname{[i]}-\varname{[left_window_start]}+0.5) / \varname{[left_n]} $* \frac{\pi}{2})$ )
362 \item window from range \varname{[left_window_end]} ... \varname{[right_window_start]}-1
363 inclusive is one\item for \varname{[i]} in range \varname{[right_window_start]} ... \varname{[right_window_end]}-1, window(\varname{[i]}) = $\sin(\frac{\pi}{2} * \sin^2($ (\varname{[i]}-\varname{[right_window_start]}+0.5) / \varname{[right_n]} $ * \frac{\pi}{2} + \frac{\pi}{2})$ )
364 \item window from range \varname{[right_window_start]} ... \varname{[n]}-1 is
368 An end-of-packet condition up to this point should be considered an
369 error that discards this packet from the stream. An end of packet
370 condition past this point is to be considered a possible nominal
375 \subsubsection{floor curve decode}
377 From this point on, we assume out decode context is using mode number
378 \varname{[mode_number]} from configuration array
379 \varname{[vorbis_mode_configurations]} and the map number
380 \varname{[vorbis_mode_mapping]} (specified by the current mode) taken
381 from the mapping configuration array
382 \varname{[vorbis_mapping_configurations]}.
384 Floor curves are decoded one-by-one in channel order.
386 For each floor \varname{[i]} of \varname{[audio_channels]}
388 \item \varname{[submap_number]} = element \varname{[i]} of vector [vorbis_mapping_mux]
389 \item \varname{[floor_number]} = element \varname{[submap_number]} of vector
390 [vorbis_submap_floor]
391 \item if the floor type of this
392 floor (vector \varname{[vorbis_floor_types]} element
393 \varname{[floor_number]}) is zero then decode the floor for
394 channel \varname{[i]} according to the
395 \xref{vorbis:spec:floor0-decode}
396 \item if the type of this floor
397 is one then decode the floor for channel \varname{[i]} according
398 to the \xref{vorbis:spec:floor1-decode}
399 \item save the needed decoded floor information for channel for later synthesis
400 \item if the decoded floor returned 'unused', set vector \varname{[no_residue]} element
401 \varname{[i]} to true, else set vector \varname{[no_residue]} element \varname{[i]} to
406 An end-of-packet condition during floor decode shall result in packet
407 decode zeroing all channel output vectors and skipping to the
408 add/overlap output stage.
412 \subsubsection{nonzero vector propagate}
414 A possible result of floor decode is that a specific vector is marked
415 'unused' which indicates that that final output vector is all-zero
416 values (and the floor is zero). The residue for that vector is not
417 coded in the stream, save for one complication. If some vectors are
418 used and some are not, channel coupling could result in mixing a
419 zeroed and nonzeroed vector to produce two nonzeroed vectors.
421 for each \varname{[i]} from 0 ... \varname{[vorbis_mapping_coupling_steps]}-1
424 \item if either \varname{[no_residue]} entry for channel
425 (\varname{[vorbis_mapping_magnitude]} element \varname{[i]})
427 (\varname{[vorbis_mapping_angle]} element \varname{[i]})
428 are set to false, then both must be set to false. Note that an 'unused'
429 floor has no decoded floor information; it is important that this is
430 remembered at floor curve synthesis time.
436 \subsubsection{residue decode}
438 Unlike floors, which are decoded in channel order, the residue vectors
439 are decoded in submap order.
441 for each submap \varname{[i]} in order from 0 ... \varname{[vorbis_mapping_submaps]}-1
444 \item \varname{[ch]} = 0
445 \item for each channel \varname{[j]} in order from 0 ... \varname{[audio_channels]} - 1
447 \item if channel \varname{[j]} in submap \varname{[i]} (vector \varname{[vorbis_mapping_mux]} element \varname{[j]} is equal to \varname{[i]})
449 \item if vector \varname{[no_residue]} element \varname{[j]} is true
451 \item vector \varname{[do_not_decode_flag]} element \varname{[ch]} is set
455 \item vector \varname{[do_not_decode_flag]} element \varname{[ch]} is unset
458 \item increment \varname{[ch]}
462 \item \varname{[residue_number]} = vector \varname{[vorbis_mapping_submap_residue]} element \varname{[i]}
463 \item \varname{[residue_type]} = vector \varname{[vorbis_residue_types]} element \varname{[residue_number]}
464 \item decode \varname{[ch]} vectors using residue \varname{[residue_number]}, according to type \varname{[residue_type]}, also passing vector \varname{[do_not_decode_flag]} to indicate which vectors in the bundle should not be decoded. Correct per-vector decode length is \varname{[n]}/2.
465 \item \varname{[ch]} = 0
466 \item for each channel \varname{[j]} in order from 0 ... \varname{[audio_channels]}
468 \item if channel \varname{[j]} is in submap \varname{[i]} (vector \varname{[vorbis_mapping_mux]} element \varname{[j]} is equal to \varname{[i]})
470 \item residue vector for channel \varname{[j]} is set to decoded residue vector \varname{[ch]}
471 \item increment \varname{[ch]}
480 \subsubsection{inverse coupling}
482 for each \varname{[i]} from \varname{[vorbis_mapping_coupling_steps]}-1 descending to 0
485 \item \varname{[magnitude_vector]} = the residue vector for channel
486 (vector \varname{[vorbis_mapping_magnitude]} element \varname{[i]})
487 \item \varname{[angle_vector]} = the residue vector for channel (vector
488 \varname{[vorbis_mapping_angle]} element \varname{[i]})
489 \item for each scalar value \varname{[M]} in vector \varname{[magnitude_vector]} and the corresponding scalar value \varname{[A]} in vector \varname{[angle_vector]}:
491 \item if (\varname{[M]} is greater than zero)
493 \item if (\varname{[A]} is greater than zero)
495 \item \varname{[new_M]} = \varname{[M]}
496 \item \varname{[new_A]} = \varname{[M]}-\varname{[A]}
500 \item \varname{[new_A]} = \varname{[M]}
501 \item \varname{[new_M]} = \varname{[M]}+\varname{[A]}
507 \item if (\varname{[A]} is greater than zero)
509 \item \varname{[new_M]} = \varname{[M]}
510 \item \varname{[new_A]} = \varname{[M]}+\varname{[A]}
514 \item \varname{[new_A]} = \varname{[M]}
515 \item \varname{[new_M]} = \varname{[M]}-\varname{[A]}
520 \item set scalar value \varname{[M]} in vector \varname{[magnitude_vector]} to \varname{[new_M]}
521 \item set scalar value \varname{[A]} in vector \varname{[angle_vector]} to \varname{[new_A]}
529 \subsubsection{dot product}
531 For each channel, synthesize the floor curve from the decoded floor
532 information, according to packet type. Note that the vector synthesis
533 length for floor computation is \varname{[n]}/2.
535 For each channel, multiply each element of the floor curve by each
536 element of that channel's residue vector. The result is the dot
537 product of the floor and residue vectors for each channel; the produced
538 vectors are the length \varname{[n]}/2 audio spectrum for each
541 % TODO/FIXME: The following two paragraphs have identical twins
542 % in section 1 (under "compute floor/residue dot product")
543 One point is worth mentioning about this dot product; a common mistake
544 in a fixed point implementation might be to assume that a 32 bit
545 fixed-point representation for floor and residue and direct
546 multiplication of the vectors is sufficient for acceptable spectral
547 depth in all cases because it happens to mostly work with the current
548 Xiph.Org reference encoder.
550 However, floor vector values can span \~140dB (\~24 bits unsigned), and
551 the audio spectrum vector should represent a minimum of 120dB (\~21
552 bits with sign), even when output is to a 16 bit PCM device. For the
553 residue vector to represent full scale if the floor is nailed to
554 $-140$dB, it must be able to span 0 to $+140$dB. For the residue vector
555 to reach full scale if the floor is nailed at 0dB, it must be able to
556 represent $-140$dB to $+0$dB. Thus, in order to handle full range
557 dynamics, a residue vector may span $-140$dB to $+140$dB entirely within
558 spec. A 280dB range is approximately 48 bits with sign; thus the
559 residue vector must be able to represent a 48 bit range and the dot
560 product must be able to handle an effective 48 bit times 24 bit
561 multiplication. This range may be achieved using large (64 bit or
562 larger) integers, or implementing a movable binary point
567 \subsubsection{inverse MDCT}
569 Convert the audio spectrum vector of each channel back into time
570 domain PCM audio via an inverse Modified Discrete Cosine Transform
571 (MDCT). A detailed description of the MDCT is available in \cite{Sporer/Brandenburg/Edler}. The window
572 function used for the MDCT is the function described earlier.
576 \subsubsection{overlap_add}
578 Windowed MDCT output is overlapped and added with the right hand data
579 of the previous window such that the 3/4 point of the previous window
580 is aligned with the 1/4 point of the current window (as illustrated in
581 \xref{vorbis:spec:window}). The overlapped portion
582 produced from overlapping the previous and current frame data is
583 finished data to be returned by the decoder. This data spans from the
584 center of the previous window to the center of the current window. In
585 the case of same-sized windows, the amount of data to return is
586 one-half block consisting of and only of the overlapped portions. When
587 overlapping a short and long window, much of the returned range does not
588 actually overlap. This does not damage transform orthogonality. Pay
589 attention however to returning the correct data range; the amount of
590 data to be returned is:
592 \begin{programlisting}
593 window_blocksize(previous_window)/4+window_blocksize(current_window)/4
596 from the center (element windowsize/2) of the previous window to the
597 center (element windowsize/2-1, inclusive) of the current window.
599 Data is not returned from the first frame; it must be used to 'prime'
600 the decode engine. The encoder accounts for this priming when
601 calculating PCM offsets; after the first frame, the proper PCM output
602 offset is '0' (as no data has been returned yet).
606 \subsubsection{output channel order}
608 Vorbis I specifies only a channel mapping type 0. In mapping type 0,
609 channel mapping is implicitly defined as follows for standard audio
610 applications. As of revision 16781 (20100113), the specification adds
611 defined channel locations for 6.1 and 7.1 surround. Ordering/location
612 for greater-than-eight channels remains 'left to the implementation'.
614 These channel orderings refer to order within the encoded stream. It
615 is naturally possible for a decoder to produce output with channels in
616 any order. Any such decoder should explicitly document channel
619 \begin{description} %[style=nextline]
621 the stream is monophonic
624 the stream is stereo. channel order: left, right
626 \item[three channels]
627 the stream is a 1d-surround encoding. channel order: left,
631 the stream is quadraphonic surround. channel order: front left,
632 front right, rear left, rear right
635 the stream is five-channel surround. channel order: front left,
636 center, front right, rear left, rear right
639 the stream is 5.1 surround. channel order: front left, center,
640 front right, rear left, rear right, LFE
642 \item[seven channels]
643 the stream is 6.1 surround. channel order: front left, center,
644 front right, side left, side right, rear center, LFE
646 \item[eight channels]
647 the stream is 7.1 surround. channel order: front left, center,
648 front right, side left, side right, rear left, rear right,
651 \item[greater than eight channels]
652 channel use and order is defined by the application
656 Applications using Vorbis for dedicated purposes may define channel
657 mapping as seen fit. Future channel mappings (such as three and four
658 channel \href{http://www.ambisonic.net/}{Ambisonics}) will
659 make use of channel mappings other than mapping 0.