3 cmake_minimum_required(VERSION 3.0)
4 cmake_policy(SET CMP0004 OLD)
7 include(GNUInstallDirs)
12 set(SRCDIR "${CMAKE_CURRENT_SOURCE_DIR}/Source")
14 if(UNIX AND NOT APPLE)
21 if(NOT CMAKE_BUILD_TYPE)
22 set(CMAKE_BUILD_TYPE RelWithDebInfo)
23 endif(NOT CMAKE_BUILD_TYPE)
24 message("CMake build type: ${CMAKE_BUILD_TYPE}")
26 set(CMAKE_CXX_FLAGS "-Wall -Wno-parentheses -pedantic --std=c++11 ${CMAKE_CXX_FLAGS}")
29 set(CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "Build architectures for OSX")
30 set(CMAKE_OSX_DEPLOYMENT_TARGET "10.11" CACHE STRING
31 "Minimum OS X version to target for deployment (at runtime); newer APIs weak linked. Set to empty string for default value")
32 set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.11.sdk" CACHE PATH
33 "The product will be built against the headers and libraries located inside the indicated SDK.")
37 option(SYSTEM_INSTALL "Enable system-wide installation, with hardcoded data directory defined with CMAKE_INSTALL_DATADIR" OFF)
40 set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/CMake/Modules/")
47 ${SRCDIR}/Animation/Animation.cpp
48 ${SRCDIR}/Animation/Joint.cpp
49 ${SRCDIR}/Animation/Muscle.cpp
50 ${SRCDIR}/Animation/Skeleton.cpp
51 ${SRCDIR}/Audio/openal_wrapper.cpp
52 ${SRCDIR}/Audio/Sounds.cpp
53 ${SRCDIR}/Devtools/ConsoleCmds.cpp
54 ${SRCDIR}/Environment/Lights.cpp
55 ${SRCDIR}/Environment/Skybox.cpp
56 ${SRCDIR}/Environment/Terrain.cpp
57 ${SRCDIR}/Graphic/Models.cpp
58 ${SRCDIR}/Graphic/Sprite.cpp
59 ${SRCDIR}/Graphic/Stereo.cpp
60 ${SRCDIR}/Graphic/Text.cpp
61 ${SRCDIR}/Graphic/Texture.cpp
62 ${SRCDIR}/Level/Awards.cpp
63 ${SRCDIR}/Level/Campaign.cpp
64 ${SRCDIR}/Level/Dialog.cpp
65 ${SRCDIR}/Level/Hotspot.cpp
66 ${SRCDIR}/Math/Frustum.cpp
67 ${SRCDIR}/Math/Quaternions.cpp
68 ${SRCDIR}/Menu/Menu.cpp
69 ${SRCDIR}/Objects/Objects.cpp
70 ${SRCDIR}/Objects/Person.cpp
71 ${SRCDIR}/Objects/Weapons.cpp
72 ${SRCDIR}/User/Account.cpp
73 ${SRCDIR}/User/Settings.cpp
74 ${SRCDIR}/Utils/Folders.cpp
75 ${SRCDIR}/Utils/ImageIO.cpp
76 ${SRCDIR}/Utils/Input.cpp
77 ${SRCDIR}/Utils/pack.c
78 ${SRCDIR}/Utils/private.c
79 ${SRCDIR}/Utils/unpack.c
81 ${SRCDIR}/GameDraw.cpp
82 ${SRCDIR}/GameInitDispose.cpp
83 ${SRCDIR}/GameTick.cpp
89 ${SRCDIR}/Animation/Animation.hpp
90 ${SRCDIR}/Animation/Joint.hpp
91 ${SRCDIR}/Animation/Muscle.hpp
92 ${SRCDIR}/Animation/Skeleton.hpp
93 ${SRCDIR}/Audio/openal_wrapper.hpp
94 ${SRCDIR}/Audio/Sounds.hpp
95 ${SRCDIR}/Devtools/ConsoleCmds.hpp
96 ${SRCDIR}/Environment/Lights.hpp
97 ${SRCDIR}/Environment/Skybox.hpp
98 ${SRCDIR}/Environment/Terrain.hpp
99 ${SRCDIR}/Graphic/gamegl.hpp
100 ${SRCDIR}/Graphic/Models.hpp
101 ${SRCDIR}/Graphic/Sprite.hpp
102 ${SRCDIR}/Graphic/Stereo.hpp
103 ${SRCDIR}/Graphic/Text.hpp
104 ${SRCDIR}/Graphic/Texture.hpp
105 ${SRCDIR}/Level/Campaign.hpp
106 ${SRCDIR}/Level/Dialog.hpp
107 ${SRCDIR}/Level/Hotspot.hpp
108 ${SRCDIR}/Math/Frustum.hpp
109 ${SRCDIR}/Math/PhysicsMath.hpp
110 ${SRCDIR}/Math/Quaternions.hpp
111 ${SRCDIR}/Math/Random.hpp
112 ${SRCDIR}/Menu/Menu.hpp
113 ${SRCDIR}/Objects/Objects.hpp
114 ${SRCDIR}/Objects/Person.hpp
115 ${SRCDIR}/Objects/Weapons.hpp
116 ${SRCDIR}/Thirdparty/optionparser.h
117 ${SRCDIR}/User/Account.hpp
118 ${SRCDIR}/User/Settings.hpp
119 ${SRCDIR}/Utils/binio.h
120 ${SRCDIR}/Utils/Folders.hpp
121 ${SRCDIR}/Utils/ImageIO.hpp
122 ${SRCDIR}/Utils/Input.hpp
123 ${SRCDIR}/Utils/private.h
131 ${SRCDIR}/MacCompatibility.cpp
135 ${SRCDIR}/MacCompatibility.hpp
140 add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
141 COMMAND ${CMAKE_RC_COMPILER}
143 -o ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
144 -i${SRCDIR}/win-res/Lugaru.rc
145 DEPENDS ${SRCDIR}/win-res/Lugaru.rc
148 # FIXME: get rid of this.
151 ${SRCDIR}/WinDefs.cpp)
155 ${SRCDIR}/WinDefs.hpp
156 ${SRCDIR}/win-res/resource.hpp)
160 set(PLATFORM_LIBS "-framework Carbon -framework Cocoa -framework OpenGL -framework OpenAL")
166 find_package(OpenGL REQUIRED)
168 # Windows is funky about OpenAL detection
170 pkg_check_modules(OPENAL openal REQUIRED)
171 set(OPENAL_LIBRARY ${OPENAL_LIBRARIES})
173 find_package(OpenAL REQUIRED)
176 # macOS has problems with using pkgconfig to find SDL2
178 find_package(sdl2 REQUIRED)
180 pkg_check_modules(SDL2 sdl2 REQUIRED)
183 find_package(PNG REQUIRED)
184 find_package(JPEG REQUIRED)
185 find_package(ZLIB REQUIRED)
186 find_package(OggVorbis REQUIRED)
189 ${OPENAL_INCLUDE_DIR}
193 ${OPENGL_INCLUDE_DIR}
195 ${VORBISFILE_INCLUDE_DIR}
197 ${CMAKE_SOURCE_DIR}/Source
200 set(LUGARU_LIBS ${OPENAL_LIBRARY} ${PNG_LIBRARY} ${JPEG_LIBRARY} ${ZLIB_LIBRARIES} ${SDL2_LIBRARIES} ${OPENGL_LIBRARIES} ${VORBISFILE_LIBRARY} ${OGG_LIBRARY} ${PLATFORM_LIBS})
206 add_executable(lugaru ${LUGARU_SRCS} ${LUGARU_H} lugaru_resource.obj)
208 add_executable(lugaru ${LUGARU_SRCS} ${LUGARU_H})
211 target_link_libraries(lugaru ${LUGARU_LIBS})
214 add_definitions(-DBinIO_STDINT_HEADER=<stdint.h>)
216 # An alternative would be to use _WIN32 consistently instead of WIN32
217 add_definitions(-DWIN32)
220 add_definitions(-DPLATFORM_LINUX=1 -DPLATFORM_UNIX=1 -DBinIO_STDINT_HEADER=<stdint.h>)
226 if(NOT CMAKE_INSTALL_PREFIX AND WIN32)
227 set(CMAKE_INSTALL_PREFIX "C:/Lugaru")
228 endif(NOT CMAKE_INSTALL_PREFIX AND WIN32)
230 # OS-specific installation paths
232 set(LUGARU_DOCDIR ${CMAKE_INSTALL_PREFIX})
237 set(LUGARU_APP_ROOT ${CMAKE_INSTALL_PREFIX}/Lugaru.app)
238 set(LUGARU_BINDIR ${LUGARU_APP_ROOT}/Contents/MacOS)
239 set(LUGARU_RESDIR ${LUGARU_APP_ROOT}/Resources)
242 # Actual installation instructions
245 install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru.exe DESTINATION ${CMAKE_INSTALL_PREFIX})
246 install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
248 # Based off Mageia/Fedora MinGW toolchain, might not work on other distros or Windows
249 set(LIBGCC_S libgcc_s_sjlj-1.dll)
250 if(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64") # MinGW64
251 set(LIBGCC_S libgcc_s_seh-1.dll)
252 endif(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64")
253 # FIXME: Filter out unneeded DLLs when building against some internal deps
254 set(DLL_ROOT ${CMAKE_FIND_ROOT_PATH}/bin)
255 install(FILES ${DLL_ROOT}/${LIBGCC_S}
256 ${DLL_ROOT}/libjpeg-62.dll
257 ${DLL_ROOT}/libogg-0.dll
258 ${DLL_ROOT}/libpng16-16.dll
259 ${DLL_ROOT}/libstdc++-6.dll
260 ${DLL_ROOT}/libvorbis-0.dll
261 ${DLL_ROOT}/libvorbisfile-3.dll
262 ${DLL_ROOT}/libwinpthread-1.dll
263 ${DLL_ROOT}/OpenAL32.dll
265 ${DLL_ROOT}/zlib1.dll
266 DESTINATION ${CMAKE_INSTALL_PREFIX})
272 add_definitions(-DDATA_DIR="${CMAKE_INSTALL_FULL_DATADIR}/${PROJECT_NAME}")
273 set(LUGARU_DOCDIR ${CMAKE_INSTALL_DOCDIR})
274 install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_BINDIR})
275 # Trailing '/' is significant, it installs and _renames_ Data/ as the destination folder
276 install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data/ DESTINATION ${CMAKE_INSTALL_DATADIR}/${PROJECT_NAME})
277 install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.appdata.xml DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/appdata)
278 install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.desktop DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/applications)
279 install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.png DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/128x128/apps)
280 install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.6 DESTINATION ${CMAKE_INSTALL_MANDIR}/man6)
282 message("You are building Lugaru without having enabled the SYSTEM_INSTALL option. It will default to looking for the data in the 'Data' directory next to the binary.")
283 install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_PREFIX})
284 install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
285 endif(SYSTEM_INSTALL)
289 install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${LUGARU_BINDIR})
290 install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${LUGARU_APP_ROOT})
291 install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/Lugaru.icns DESTINATION ${LUGARU_RESDIR})
292 install(FILES ${CMAKE_SOURCE_DIR}/Dist/OSX/Info.plist DESTINATION ${LUGARU_APP_ROOT}/Contents)
297 install(FILES ${CMAKE_SOURCE_DIR}/AUTHORS
298 ${CMAKE_SOURCE_DIR}/CONTENT-LICENSE.txt
299 ${CMAKE_SOURCE_DIR}/COPYING.txt
300 ${CMAKE_SOURCE_DIR}/README.md
301 ${CMAKE_SOURCE_DIR}/RELEASE-NOTES.md
302 ${CMAKE_SOURCE_DIR}/Docs/DEVTOOLS.txt
303 ${CMAKE_SOURCE_DIR}/Docs/README.Empire.txt
304 ${CMAKE_SOURCE_DIR}/Docs/README.SevenTasks.txt
305 ${CMAKE_SOURCE_DIR}/Docs/README.Temple.txt
306 DESTINATION ${LUGARU_DOCDIR})