irr_gui_addStaticText(irr_gui_IGUIEnvironment* guienv,
const char* text,
const irr_core_rect_s32* rectangle,
- int border,
- int wordWrap,
+ bool border,
+ bool wordWrap,
irr_gui_IGUIElement* parent,
- int id,
- int fillBackground)
+ int32_t id,
+ bool fillBackground)
{
// Convert to wide char text
wchar_t *wtext = (wchar_t*)malloc((strlen(text) + 1) * sizeof(wchar_t));